ecocodes
Volume A · Flank openings‹ A05A07 ›
a1b2c3d4e5f6g7h8
Reference position · White to move

A06 Zukertort Opening

Also filed here: Nimzo-Larsen Attack.

A06 holds 13 named lines from two openings, most of them (ten) under Zukertort Opening. It leaves A04, a position of the same name, with 1...d5. Material is no longer level at the end of three of its lines; the widest gap, one pawn in Black’s favour, comes in Zukertort Opening: Pachman Gambit. That final move, by the d-pawn, covers c4 and e4 and opens a line for the bishop on c8 and the queen on d8.

Score sheet
#WhiteBlack
1Nf3d5

Lines filed under A06

They begin with three different first moves.

NameAfter the shared startPliesAt the end
Zukertort Opening1.Nf3 d52
Nimzo-Larsen Attack: Classical Variation1.Nf3 d5 2.b33
Zukertort Opening: Ampel Variation1.Nf3 d5 2.Rg13
Zukertort Opening: Old Indian Attack1.Nf3 d5 2.d33
Zukertort Opening: Reversed Mexican Defense1.Nf3 d5 2.Nc33
Zukertort Opening: Santasiere’s Folly1.b4 d5 2.Nf33
Zukertort Opening: Tennison Gambit1.e4 d5 2.Nf33
Zukertort Opening: The Potato1.Nf3 d5 2.a43
Nimzo-Larsen Attack: Norfolk Gambit1.Nf3 d5 2.b3 c5 3.e45
Nimzo-Larsen Attack: Norfolk Gambit1.Nf3 d5 2.b3 Nf6 3.Bb2 c5 4.e47
Zukertort Opening: Pachman Gambit1.Nf3 d5 2.e3 c5 3.c4 dxc4 4.b37Black +1
Zukertort Opening: Regina-Nu Gambit1.Nf3 d5 2.b3 c5 3.c4 dxc4 4.Nc37Black +1
Zukertort Opening: Tennison Gambit, Brigg’s Trap1.e4 d5 2.Nf3 dxe4 3.Ng5 Nf6 4.Nc3 Bf5 5.Qe2 Qd410Black +1

The road to A06

  1. 1.Nf3A04 Zukertort Opening
  2. 1...d5A06

The position after 1...d5

White has brought out the knight on f3; Black has not yet moved a knight or bishop. White is to move and has 22 legal moves.

WhiteBlackMaterial (pawn units)3939Minor pieces developed10Moves spent on pawns01Pawns on d4, e4, d5, e501Squares attacked in the other half24not castlednot castled

Codes that branch off from A06

The reference lines of two other codes leave A06 from the position after 1...d5, each with its own moves.

CodeMovesReference line
A072.g3King’s Indian Attack
A092.c4Réti Opening

Closest boards in other codes

CodeLineDiffers on
D02Queen’s Pawn Game: Zukertort Variationtwo squares: d2, d4
A03Bird Opening: Dutch Variationfour squares: g1, f2, f3, f4
A05Zukertort Openingfour squares: d5, f6, d7, g8
B01Scandinavian Defensefour squares: g1, e2, f3, e4
D00Queen’s Pawn Gamefour squares: g1, d2, f3, d4
A08King’s Indian Attack: Sicilian Variationfive squares: f1, g2, g3, c5, c7
C36King’s Gambit Accepted: Modern Defensefive squares: e2, f2, e4, f4, e7

Where lines continue from here

Forty-two named lines filed under other codes pass through the position after 1...d5. Besides the codes above, they belong to A08, A12, A14, D02, D45, D63, D64, E14.

Open this line in the finderAll Zukertort Opening codes