D03 Queen’s Pawn Game: Torre Attack
D03 holds 14 named lines, all under the name Queen’s Pawn Game. It leaves D02 (Queen’s Pawn Game: Symmetrical Variation) with 3.Bg5. White has two minor pieces off their first squares, the most of the 7 Queen’s Pawn Game codes. At five plies, its reference line is the second-longest of the 7 Queen’s Pawn Game codes. Its deepest line, Queen’s Pawn Game: Torre Attack, runs to 6...Bd6, the fourth-longest of the 7 Queen’s Pawn Game codes.
| # | White | Black |
|---|---|---|
| 1 | d4 | d5 |
| 2 | Nf3 | Nf6 |
| 3 | Bg5 |
Moves only D03 plays
Same as D04 up to 2...Nf6, then:
- 3.Bg5 The bishop leaves c1 for g5, opening a line for the queen on d1, attacking the knight on f6.
Lines filed under D03
All 14 share their first five plies, the whole reference line and then split three ways at Black’s move 3.
| Name | After the shared start | Plies |
|---|---|---|
| Queen’s Pawn Game: Torre Attack | (the shared start itself) | 5 |
| Queen’s Pawn Game: Torre Attack, Gossip Variation | 3...Ne4 | 6 |
| Queen’s Pawn Game: Torre Attack, Grünfeld Variation | 3...g6 | 6 |
| Queen’s Pawn Game: Torre Attack, Grünfeld Variation | 3...g6 4.e3 | 7 |
| Queen’s Pawn Game: Torre Attack | 3...e6 4.e3 c5 5.Nbd2 | 9 |
| Queen’s Pawn Game: Torre Attack | 3...e6 4.e3 Nbd7 5.Bd3 | 9 |
| Queen’s Pawn Game: Torre Attack | 3...e6 4.e3 c5 5.c3 Nbd7 | 10 |
| Queen’s Pawn Game: Torre Attack | 3...e6 4.e3 c5 5.c3 Nc6 | 10 |
| Queen’s Pawn Game: Torre Attack | 3...e6 4.e3 c5 5.Nbd2 Nc6 6.c3 | 11 |
| Queen’s Pawn Game: Torre Attack | 3...e6 4.e3 c5 5.c3 Nbd7 6.Nbd2 | 11 |
| Queen’s Pawn Game: Torre Attack | 3...e6 4.e3 c5 5.c3 Nc6 6.Bd3 | 11 |
| Queen’s Pawn Game: Torre Attack | 3...e6 4.Nbd2 Be7 5.c3 Nbd7 6.e3 | 11 |
| Queen’s Pawn Game: Torre Attack | 3...e6 4.e3 c5 5.c3 Nbd7 6.Nbd2 Bd6 | 12 |
| Queen’s Pawn Game: Torre Attack | 3...e6 4.e3 c5 5.c3 Nbd7 6.Nbd2 Be7 | 12 |
The road to D03
- 1.d4 … 1...d5two earlier stops: A40, D00
- 2.Nf3D02 Zukertort Variation
- 2...Nf6D02 Symmetrical Variation
- 3.Bg5D03
The position after 3.Bg5
White has brought out the knight on f3 and bishop on g5; Black the knight on f6. Black is to move and has 28 legal moves.
Closest boards in other codes
| Code | Line | Differs on |
|---|---|---|
| A46 | Indian Defense: Knights Variation | four squares: c1, d5, g5, d7 |
| D01 | Richter-Veresov Attack | four squares: b1, g1, c3, f3 |
| D13 | Slav Defense: Exchange Variation | four squares: c1, c2, g5, c7 |
| D23 | Queen’s Gambit Accepted | five squares: c1, c2, c4, d5, g5 |
| A05 | Zukertort Opening | six squares: c1, d2, d4, d5, g5, d7 |
| A06 | Zukertort Opening | six squares: c1, d2, d4, g5, f6, g8 |
| A45 | Indian Defense | six squares: c1, g1, f3, d5, g5, d7 |