ecocodes
Volume D · Closed and semi-closed games‹ D04D06 ›
a1b2c3d4e5f6g7h8
Reference position · White to move

D05 Queen’s Pawn Game: Colle System

Also filed here: Rubinstein Opening.

D05 holds 15 named lines from two openings, most of them (nine) under Queen’s Pawn Game. It leaves D04, a position of the same name, with 3...e6. White, to move in that position, has 31 legal moves, the most of the 7 Queen’s Pawn Game codes. At six plies, its reference line is the longest of the 7 Queen’s Pawn Game codes. Black’s pieces and pawns attack five squares in White’s half, the most of the 7 Queen’s Pawn Game codes.

Score sheet
#WhiteBlack
1d4d5
2Nf3Nf6
3e3e6

Moves only D05 plays

Same as D04 up to 3.e3, then:

  1. 3...e6 The e-pawn advances to e6, covering d5 and f5, opening a line for the queen on d8 and the bishop on f8.

Lines filed under D05

All 15 share the start 1.d4 and then split two ways at Black’s move 1.

NameAfter the shared startPliesAt the end
Queen’s Pawn Game: Colle System1...d5 2.Nf3 Nf6 3.e3 e66
Queen’s Pawn Game: Colle System1...d5 2.Nf3 Nf6 3.e3 e6 4.Bd37
Queen’s Pawn Game: Colle System1...d5 2.Nf3 Nf6 3.e3 e6 4.b37
Queen’s Pawn Game: Colle System, Traditional Colle1...Nf6 2.Nf3 e6 3.e3 c5 4.Bd3 d5 5.c39
Queen’s Pawn Game: Zukertort Variation1...d5 2.Nf3 c5 3.e3 Nf6 4.Nbd2 e6 5.b39
Rubinstein Opening1...Nf6 2.Nf3 e6 3.e3 c5 4.Bd3 d5 5.b39
Queen’s Pawn Game: Colle System1...d5 2.Nf3 Nf6 3.e3 e6 4.b3 c5 5.Bb2 Nc610
Queen’s Pawn Game: Colle System1...d5 2.Nf3 Nf6 3.e3 e6 4.b3 c5 5.Bb2 Nc6 6.Bd311
Queen’s Pawn Game: Colle System1...d5 2.Nf3 Nf6 3.e3 e6 4.b3 c5 5.Bb2 Nc6 6.Nbd211
Rubinstein Opening: Semi-Slav Defense1...d5 2.Nf3 Nf6 3.e3 e6 4.Bd3 Bd6 5.O-O O-O 6.b3 Nbd7 7.Bb213both castled
Rubinstein Opening: Bogoljubow Defense1...Nf6 2.Nf3 e6 3.e3 c5 4.Bd3 d5 5.b3 Nc6 6.O-O Bd6 7.Bb2 O-O14both castled
Rubinstein Opening: Classical Defense1...Nf6 2.Nf3 e6 3.e3 c5 4.Bd3 d5 5.b3 Nc6 6.O-O Be7 7.Bb2 O-O14both castled
Rubinstein Opening: Semi-Slav Defense1...d5 2.Nf3 Nf6 3.e3 e6 4.Bd3 Bd6 5.O-O O-O 6.b3 Nbd7 7.Bb2 c614both castled
Rubinstein Opening: Semi-Slav Defense1...d5 2.Nf3 Nf6 3.e3 e6 4.Bd3 Bd6 5.O-O O-O 6.b3 Nbd7 7.Bb2 c6 8.Nbd215both castled
Queen’s Pawn Game: Colle System1...Nf6 2.Nf3 e6 3.e3 b6 4.Bd3 Bb7 5.O-O c5 6.b3 Be7 7.Bb2 O-O 8.Nbd2 d516both castled

The road to D05

  1. 1.d4 … 2.Nf3three earlier stops: A40, D00, D02
  2. 2...Nf6D02 Symmetrical Variation
  3. 3.e3D04 Colle System
  4. 3...e6D05

The position after 3...e6

White has brought out the knight on f3; Black the knight on f6.

WhiteBlackMaterial (pawn units)3939Minor pieces developed11Moves spent on pawns22Pawns on d4, e4, d5, e511Squares attacked in the other half55not castlednot castled

Closest boards in other codes

CodeLineDiffers on
D26Queen’s Gambit Accepted: Normal Variation, Traditional Systemthree squares: c2, c4, d5
D25Queen’s Gambit Accepted: Normal Variationfive squares: c2, c4, d5, e6, e7
A46Indian Defense: Knights Variationsix squares: e2, e3, d5, e6, d7, e7
C01French Defense: Exchange Variationsix squares: g1, e3, f3, d5, f6, g8
C02French Defense: Advance Variationsix squares: g1, e3, f3, e5, f6, g8
C04French Defense: Tarrasch Variation, Guimard Defense, Main Linesix squares: b1, d2, e3, e4, c6, b8
C05French Defense: Tarrasch Variation, Closed Variationsix squares: b1, g1, d2, e3, f3, e4

Open this line in the finderAll Queen’s Pawn Game codes