ecocodes
Volume D · Closed and semi-closed games‹ D09D11 ›
a1b2c3d4e5f6g7h8
Reference position · White to move

D10 Slav Defense

D10 holds nine named lines, all under the name Slav Defense. It leaves D06 (Queen’s Gambit) with 2...c6. Lines of 20 other codes continue from its position, the widest spread of the 10 Slav Defense codes. At four plies, its reference line is the shortest of the 10 Slav Defense codes. With nine named lines it is the second-largest code of the 10 Slav Defense codes.

Score sheet
#WhiteBlack
1d4d5
2c4c6

The move that completes D10

The reference line of D11 plays all of these moves and continues beyond them; D10 is the position reached at 2...c6.

  1. 2...c6 The c-pawn advances to c6, covering b5 and d5, opening a line for the queen on d8.

Lines filed under D10

All nine share their first four plies, the whole reference line and then split three ways at White’s move 3.

NameAfter the shared startPliesAt the end
Slav Defense(the shared start itself)4
Slav Defense3.Nc35
Slav Defense: Diemer Gambit3.e45
Slav Defense: Exchange Variation3.cxd55White +1
Slav Defense3.Nc3 dxc46Black +1
Slav Defense: Winawer Countergambit3.Nc3 e56
Slav Defense: Slav Gambit, Alekhine Attack3.Nc3 dxc4 4.e47Black +1
Slav Defense: Winawer Countergambit, Anti-Winawer Gambit3.Nc3 e5 4.e47
Slav Defense: Exchange Variation, Boor Attack3.cxd5 cxd5 4.Nc3 Nf6 5.f39

The road to D10

  1. 1.d4one earlier stop: A40
  2. 1...d5D00 Queen’s Pawn Game
  3. 2.c4D06 Queen’s Gambit
  4. 2...c6D10

The position after 2...c6

White could capture with cxd5. White is to move and has 30 legal moves.

WhiteBlackMaterial (pawn units)3939Minor pieces developed00Moves spent on pawns22Pawns on d4, e4, d5, e511Squares attacked in the other half64not castlednot castled

Codes that branch off from D10

The reference lines of three other codes leave D10 from three of its named positions; “From” gives the last part of that position’s name.

CodeFromMovesReference line
D11Slav Defense3.Nf3Slav Defense: Modern Line
D14Exchange Variation3...cxd5 4.Nc3 Nf6 5.Nf3 Nc6 6.Bf4 Bf5Slav Defense: Exchange Variation, Symmetrical Line
D45Slav Defense3...Nf6 4.e3 e6 5.Nf3Semi-Slav Defense: Main Line

Closest boards in other codes

CodeLineDiffers on
D07Queen’s Gambit Declined: Chigorin Defensethree squares: c6, c7, b8
A11English Opening: Caro-Kann Defensive Systemfour squares: d2, d4, d5, d7
B13Caro-Kann Defense: Exchange Variationfour squares: c2, e2, c4, d5
D00Queen’s Pawn Gamefour squares: c2, c4, c6, c7
D08Queen’s Gambit Declined: Albin Countergambitfour squares: e5, c6, c7, e7
D20Queen’s Gambit Acceptedfour squares: c4, d5, c6, c7
D30Queen’s Gambit Declinedfour squares: c6, e6, c7, e7

Where lines continue from here

Besides the codes above, they belong to D12, D13, D15, D16, D17, D18, D19, D30, D43, D44, D46, D47, D48, D49, D52, D94, E09.

Open this line in the finderAll Slav Defense codes