C20 King’s Pawn Game
Also filed here: King’s Pawn Opening, Portuguese Opening, Barnes Opening, Bongcloud Attack, Center Game, English Opening.
C20 holds 30 named lines from seven openings, most of them (20) under King’s Pawn Game. It leaves B00, a position of the same name, with 1...e5. Lines of 79 other codes continue from its position, the widest spread of the 100 codes in volume C. At two plies, its reference line is level for the shortest of the 100 codes in volume C. Material is no longer level at the end of three of its lines; the widest gap, one pawn in White’s favour, comes in King’s Pawn Game: Philidor Gambit.
| # | White | Black |
|---|---|---|
| 1 | e4 | e5 |
The move that completes C20
The reference line of C21 plays all of these moves and continues beyond them; C20 is the position reached at 1...e5.
- 1...e5 The e-pawn advances two squares to e5, covering d4 and f4, opening a line for the queen on d8 and the bishop on f8.
Lines filed under C20
They begin with two different first moves.
| Name | After the shared start | Plies | At the end |
|---|---|---|---|
| King’s Pawn Game | 1.e4 e5 | 2 | |
| Bongcloud Attack | 1.e4 e5 2.Ke2 | 3 | |
| Center Game | 1.e4 e5 2.d4 | 3 | |
| English Opening: The Whale | 1.e4 e5 2.c4 | 3 | |
| King’s Pawn Game: Alapin Opening | 1.e4 e5 2.Ne2 | 3 | |
| King’s Pawn Game: King’s Head Opening | 1.e4 e5 2.f3 | 3 | |
| King’s Pawn Game: Leonardis Variation | 1.e4 e5 2.d3 | 3 | |
| King’s Pawn Game: MacLeod Attack | 1.e4 e5 2.c3 | 3 | |
| King’s Pawn Game: Mengarini’s Opening | 1.e4 e5 2.a3 | 3 | |
| King’s Pawn Game: Napoleon Attack | 1.e4 e5 2.Qf3 | 3 | |
| King’s Pawn Game: Tortoise Opening | 1.e4 e5 2.Bd3 | 3 | |
| King’s Pawn Game: Wayward Queen Attack | 1.e4 e5 2.Qh5 | 3 | |
| King’s Pawn Opening | 1.e4 e5 2.b3 | 3 | |
| Portuguese Opening | 1.e4 e5 2.Bb5 | 3 | |
| King’s Pawn Game: Bavarian Gambit | 1.e4 e5 2.c4 d5 | 4 | |
| King’s Pawn Game: Beyer Gambit | 1.e4 e5 2.d4 d5 | 4 | |
| King’s Pawn Game: Clam Variation, King’s Gambit Reversed | 1.e4 e5 2.d3 f5 | 4 | |
| King’s Pawn Game: MacLeod Attack, Lasa Gambit | 1.e4 e5 2.c3 f5 | 4 | |
| King’s Pawn Game: Wayward Queen Attack, Kiddie Countergambit | 1.e4 e5 2.Qh5 Nf6 | 4 | |
| Barnes Opening: Walkerling | 1.f3 e5 2.e4 Nf6 3.Bc4 | 5 | |
| King’s Pawn Game: King’s Head Opening | 1.e4 e5 2.f3 Nf6 3.Nc3 | 5 | |
| King’s Pawn Opening: Speers | 1.e4 e5 2.Qg4 Nf6 3.Qf5 | 5 | |
| Portuguese Opening: Miguel Gambit | 1.e4 e5 2.Bb5 Bc5 3.b4 | 5 | |
| Portuguese Opening: Portuguese Gambit | 1.e4 e5 2.Bb5 Nf6 3.d4 | 5 | |
| King’s Pawn Game: Clam Variation, Radisch Gambit | 1.e4 e5 2.d3 Nf6 3.f4 Bc5 | 6 | |
| King’s Pawn Game: MacLeod Attack, Norwalde Gambit | 1.e4 e5 2.c3 d5 3.Qh5 Bd6 | 6 | |
| King’s Pawn Game: Philidor Gambit | 1.e4 e5 2.d4 d6 3.dxe5 Bd7 | 6 | White +1 |
| King’s Pawn Game: Weber Gambit | 1.e4 e5 2.d3 d5 3.exd5 c6 4.dxc6 Nxc6 | 8 | White +1 |
| King’s Pawn Game: Wayward Queen Attack, Mellon Gambit | 1.e4 e5 2.Qh5 Nc6 3.Bc4 Nh6 4.d3 g6 5.Qf3 f6 6.Ne2 d5 | 12 | |
| King’s Pawn Opening: Van Hooydoon Gambit | 1.e4 e5 2.Qe2 Nc6 3.c3 Nf6 4.Nf3 Bc5 5.d4 exd4 6.cxd4 Nxd4 | 12 | Black +1 |
The road to C20
- 1.e4B00 King’s Pawn Game
- 1...e5C20
The position after 1...e5
White is to move and has 29 legal moves.
Codes that branch off from C20
The reference lines of five other codes leave C20 from two of its named positions; “From” gives the last part of that position’s name.
| Code | From | Moves | Reference line |
|---|---|---|---|
| C21 | Center Game | 2...exd4 | Center Game Accepted |
| C23 | King’s Pawn Game | 2.Bc4 | Bishop’s Opening |
| C25 | King’s Pawn Game | 2.Nc3 | Vienna Game |
| C30 | King’s Pawn Game | 2.f4 | King’s Gambit |
| C40 | King’s Pawn Game | 2.Nf3 | King’s Knight Opening |
Closest boards in other codes
| Code | Line | Differs on |
|---|---|---|
| C00 | French Defense | two squares: e5, e6 |
| C33 | King’s Gambit Accepted | three squares: f2, f4, e5 |
| A20 | English Opening: King’s English Variation | four squares: c2, e2, c4, e4 |
| B01 | Scandinavian Defense | four squares: d5, e5, d7, e7 |
| B02 | Alekhine Defense | four squares: e5, f6, e7, g8 |
| B06 | Modern Defense | four squares: e5, g6, e7, g7 |
| B07 | King’s Pawn Game: Maróczy Defense | four squares: d2, d4, d6, d7 |
Where lines continue from here
Besides the codes above, they belong to C22, C24, C26, C27, C28, C29, C31, C32, C33, C34, C35, C36, C37, C38, C39, C41, C42, C43, C44, C45, C46, C47, C48, C49, C50, C51, C52, C53, C54, C55, C56, C57, C58, C59, C60, C61, C62, C63, C64, C65, C66, C67, C68, C69, C70, C71, C72, C73, C74, C75, C76, C77, C78, C79, C80, C81, C82, C83, C84, C85, C86, C87, C88, C89, C90, C91, C92, C93, C94, C95, C96, C97, C98, C99.
Other move orders
- Barnes Opening: Walkerling is also reached inside C24 Bishop’s Opening: Krejcik Gambit, whose order is 1.e4 e5 2.Bc4 Nf6 3.f3.