B48 Sicilian Defense: Taimanov Variation, Bastrikov Variation, English Attack
B48 holds a single named line. It leaves B47 (Sicilian Defense: Taimanov Variation, Bastrikov Variation) with 6.Be3. That final move, by the bishop, opens a line for the rook on a1 and the queen on d1. Of all other reference positions, the board of B45 (Taimanov Variation) comes closest, four squares apart.
| # | White | Black |
|---|---|---|
| 1 | e4 | c5 |
| 2 | Nf3 | e6 |
| 3 | d4 | cxd4 |
| 4 | Nxd4 | Nc6 |
| 5 | Nc3 | Qc7 |
| 6 | Be3 |
The road to B48
- 1.e4 … 4...Nc6six earlier stops: B00, B20, B27, B40, B44
- 5.Nc3B45 Taimanov Variation
- 5...Qc7B47 Bastrikov Variation
- 6.Be3B48
The position after 6.Be3
White has brought out the knight on c3, knight on d4 and bishop on e3; Black the knight on c6. White has a half-open d-file; Black a half-open c-file. Black could capture with Nxd4, Qxh2. Black is to move and has 40 legal moves.
Codes that branch off from B48
The reference lines of one other code leave B48 from the position after 6.Be3, each with its own moves.
| Code | Moves | Reference line |
|---|---|---|
| B49 | 6...a6 7.Be2 | Sicilian Defense: Taimanov Variation, Bastrikov Variation |
Closest boards in other codes
| Code | Line | Differs on |
|---|---|---|
| B44 | Sicilian Defense: Taimanov Variation | six squares: b1, c1, c3, e3, c7, d8 |
| B46 | Sicilian Defense: Taimanov Variation | six squares: c1, e3, a6, a7, c7, d8 |
| C45 | Scotch Game | seven squares: b1, c1, c3, e3, e6, c7, d8 |
| B43 | Sicilian Defense: Kan Variation, Knight Variation | eight squares: c1, e3, a6, c6, a7, c7, b8, d8 |
| B62 | Sicilian Defense: Richter-Rauzer Variation | eight squares: e3, g5, d6, f6, c7, d7, d8, g8 |
| B89 | Sicilian Defense: Sozin Attack, Main Line | eight squares: f1, c4, d6, f6, c7, d7, d8, g8 |
| C46 | Three Knights Opening | nine squares: c1, d2, e3, f3, d4, e5, e6, c7 … |
Where lines continue from here
One named line filed under other codes passes through the position after 6.Be3. It belongs to the code listed above.