ecocodes
Volume B · Semi-open games‹ B15B17 ›
a1b2c3d4e5f6g7h8
Reference position · White to move

B16 Caro-Kann Defense: Finnish Variation

B16 holds two named lines, all under the name Caro-Kann Defense. It leaves B15 (Caro-Kann Defense: Main Line) with 4...h6. Black’s pieces and pawns attack three squares in White’s half, the fifth-highest count of the 10 Caro-Kann Defense codes. Black’s pieces and pawns attack three squares in White’s half, the fifth-lowest count of the 10 Caro-Kann Defense codes.

Score sheet
#WhiteBlack
1e4c6
2d4d5
3Nd2dxe4
4Nxe4h6

Moves only B16 plays

Same as B17 up to 4.Nxe4, then:

  1. 4...h6 The h-pawn advances to h6, covering g5, opening a line for the rook on h8.

Lines filed under B16

Both share the start 1.e4 c6 2.d4 d5 and then split two ways at White’s move 3.

NameAfter the shared startPlies
Caro-Kann Defense: Finnish Variation3.Nd2 dxe4 4.Nxe4 h68
Caro-Kann Defense: Bronstein-Larsen Variation3.Nc3 dxe4 4.Nxe4 Nf6 5.Nxf6+ gxf610

Caro-Kann Defense: Bronstein-Larsen Variation

  1. 3.Nc3 The knight leaves b1 for c3, opening a line for the rook on a1, guarding the pawn on e4.
  2. 3...dxe4 The d-pawn takes the pawn on e4, covering d3 and f3, opening a line for the queen on d8.
  3. 4.Nxe4 The knight on c3 takes the pawn on e4.
  4. 4...Nf6 The knight leaves g8 for f6, opening a line for the rook on h8, attacking the knight on e4.
  5. 5.Nxf6+ The knight on e4 takes the knight on f6, giving check.

The road to B16

  1. 1.e4 … 2...d5four earlier stops: B00, B10, B12
  2. 3.Nd2B12 Modern Variation
  3. 4.Nxe4B15 Main Line
  4. 4...h6B16

The position after 4...h6

White has brought out the knight on e4; Black has not yet moved a knight or bishop. White has a half-open e-file; Black a half-open d-file. White could capture with Bxh6. White is to move and has 42 legal moves.

WhiteBlackMaterial (pawn units)3838Minor pieces developed10Moves spent on pawns24Pawns on d4, e4, d5, e510Squares attacked in the other half93not castlednot castled

Closest boards in other codes

CodeLineDiffers on
B18Caro-Kann Defense: Classical Variationfour squares: f5, h6, h7, c8
B12Caro-Kann Defensefive squares: b1, e4, h6, d7, h7
B13Caro-Kann Defense: Exchange Variationfive squares: b1, e4, d5, h6, h7
B10Caro-Kann Defenseseven squares: b1, d2, d4, e4, h6, d7, h7
A40Queen’s Pawn Gameeight squares: b1, e2, e4, c6, h6, c7, d7, h7
A41Queen’s Pawn Gameeight squares: b1, e2, e4, c6, d6, h6, c7, h7
A43Benoni Defense: Old Benonieight squares: b1, e2, e4, c5, c6, h6, d7, h7

Open this line in the finderAll Caro-Kann Defense codes