ecocodes
Volume B · Semi-open games‹ B10B12 ›
a1b2c3d4e5f6g7h8
Reference position · White to move

B11 Caro-Kann Defense: Two Knights Attack, Mindeno Variation

B11 holds three named lines, all under the name Caro-Kann Defense. It leaves B10 (Caro-Kann Defense: Two Knights Attack) with 3...Bg4. White has two minor pieces off their first squares, level for the most of the 10 Caro-Kann Defense codes. White’s pieces and pawns attack six squares in Black’s half, the second-lowest count of the 10 Caro-Kann Defense codes. At six plies, its reference line is the fifth-shortest of the 10 Caro-Kann Defense codes.

Score sheet
#WhiteBlack
1e4c6
2Nc3d5
3Nf3Bg4

Moves only B11 plays

Same as B10 up to 1...c6, then:

  1. 2.Nc3 The knight leaves b1 for c3, opening a line for the rook on a1, guarding the pawn on e4.
  2. 2...d5 The d-pawn advances two squares to d5, covering c4 and e4, opening a line for the bishop on c8 and the queen on d8.
  3. 3.Nf3 The knight leaves g1 for f3, opening a line for the rook on h1.
  4. 3...Bg4 The bishop leaves c8 for g4, opening a line for the queen on d8, attacking the knight on f3.

Lines filed under B11

All three share their first six plies, the whole reference line.

NameAfter the shared startPliesAt the end
Caro-Kann Defense: Two Knights Attack, Mindeno Variation(the shared start itself)6
Caro-Kann Defense: Two Knights Attack, Mindeno Variation, Exchange Line4.h3 Bxf38Black +3
Caro-Kann Defense: Two Knights Attack, Mindeno Variation, Retreat Line4.h3 Bh58

Caro-Kann Defense: Two Knights Attack, Mindeno Variation, Exchange Line

  1. 4.h3 The h-pawn advances to h3, covering g4, opening a line for the rook on h1, attacking the bishop on g4.
  2. 4...Bxf3 The bishop on g4 takes the knight on f3, attacking the queen on d1.

Caro-Kann Defense: Two Knights Attack, Mindeno Variation, Retreat Line

  1. 4.h3 The h-pawn advances to h3, covering g4, opening a line for the rook on h1, attacking the bishop on g4.
  2. 4...Bh5 The bishop goes from g4 to h5, attacking the knight on f3.

The road to B11

  1. 1.e4 … 2.Nc3three earlier stops: B00, B10
  2. 2...d5B10 Caro-Kann Defense
  3. 3.Nf3B10 Two Knights Attack
  4. 3...Bg4B11

The position after 3...Bg4

White has brought out the knight on c3 and knight on f3; Black the bishop on g4. White could capture with Nxd5, exd5. White is to move and has 30 legal moves.

WhiteBlackMaterial (pawn units)3939Minor pieces developed21Moves spent on pawns12Pawns on d4, e4, d5, e511Squares attacked in the other half64not castlednot castled

Closest boards in other codes

CodeLineDiffers on
B15Caro-Kann Defensesix squares: g1, d2, f3, d4, g4, c8
A06Zukertort Openingeight squares: b1, e2, c3, e4, g4, c6, c7, c8
B01Scandinavian Defenseeight squares: b1, g1, c3, f3, g4, c6, c7, c8
B23Sicilian Defense: Closedeight squares: g1, f3, g4, c5, d5, c6, d7, c8
B27Sicilian Defenseeight squares: b1, c3, g4, c5, d5, c6, d7, c8
B50Sicilian Defense: Modern Variationseight squares: b1, c3, g4, c5, d5, c6, d6, c8
B18Caro-Kann Defense: Classical Variationnine squares: g1, d2, c3, f3, d4, e4, g4, d5 …

Open this line in the finderAll Caro-Kann Defense codes